Journey into making
Games at UAT- Part 3
To view my previous post go here: http://makinggamesatuat.blogspot.com/2015/07/journey-into-making-games-at-uat-part-2.html/
Things started to improve last week. I actually got
some game pictures and team pictures to share in the social media arenas. I am
learning lots of lessons about using Tweeter, Tweets, and Tweeter analytics. I
am so glad one of classmates talked about it because I never heard of it. It
really awesome and I think Facebook also has one I want to investigate that one
also. I wonder if Pinterest and the other Social media sites have similar
analytics because they seem to be very valuable especially if you are running a
business.
How do you create a marketing plan and build momentum for a game
that is still in production?
Last week I
mentioned that your first step should be created a landing or splash page for
the item you are trying to promote. Something that is very important is that page sometimes
it leads to the social media networks that you are choosing to use based on the
target audience you are trying to reach. So I guess before you create the
landing or splash page you should decide what social media is more valuable, because
if your target audience is not a big user of tweeter then perhaps the time and
energy that you are going to spend there will be wasted.
Social media is as homogenous from network to
network as soda drinks are from brand to brand. Sure, it’s all social
media, but Facebook & YouTube, and Google+ and Twitter
might as well be Coke, and Dr. Pepper, or Mountain Dew and/or Pepsi. Each
network is unique, with its own best practices, own style, and own audience. You don’t need to be in all of them if it
doesn’t serve your purpose and your audience. Some things you need to consider when
you are deciding how many social media outlets you are trying aside from the audience, are Time and Resources.
How
much time can you dedicate to that social network?
You need to dedicate at least one per day per social
network, especially at the beginning to gather momentum and followers. Choose
who you follow based on your target audience and goals. Once you build some
speed you can use companies like Buffer to save a bit of time. If you use
Buffer you can write a bunch of posts at one time, choose which social profiles
to send them to, and then Buffer will spread them out throughout the day or
week so that you don't have to be at a computer all the time in order to have a
social media presence. Buffer shortens your links, and they provide more
analytics than Twitter and/or Facebook. They have a free plan and different
paying plans.
What
personnel and skills do you have to make really valuable posts?
Visual
social networks like Pinterest and
Instagram require images and photos. Twitter posts with pictures and videos are
open and retweet more often than ones without them. Social networks like
Google+ emphasize quality content. You should ask yourself here: Do you have
the resources to create what’s needed to post to the social networks that your
target audience uses?
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